Thursday, October 2, 2014

Elements of Art and Principles of Design in Photography by Joshua Swain

Elements of Art and Principles of Design in Photography


Elements of Art

Line[edit]

Lines and curves are marks that span a distance between two points (or the path of a moving point). As an art element, line pertains to the use of various marks, outlines and implied lines in artwork and design. A line has a width, direction, and length.[1] A line's width is sometimes called its "thickness". Lines are sometimes called "strokes", especially when referring to lines in digital artwork.



Shape[edit]

Shape pertains to the use of areas in two-dimensional space that can be defined by edges.[2] Shapes can be geometric (e.g., square, circle, hexagon, etc.) or organic (such as the shape of a puddle, blob, leaf, boomerang, etc.). Shapes are defined by other elements of art: Line, Form, Space, Value, Color, Texture.



Color[edit]

Color is the element of art that is produced when light, striking an object, is reflected back to the eye.[1] There are three properties to color. The first is hue, which simply means the name we give to a color (red, yellow, blue, green, etc.). The second property is intensity, which refers to the vividness of the color. For example, we may describe an intense blue color as "bright, rich, and vibrant".[6] We may conversely describe a low-intensity blue color as "dull, subtle and grayed". A color's intensity is sometimes referred to as its "colorfulness", its "saturation", its "purity" or its "strength". A color's perceived intensity is related to its perceived brightness (brighter colors are more intense). The third and final property of color is its value, meaning how light or dark it is. The terms shade and tint are in reference to value changes in colors. In painting, shades are created by adding black to a color, while tints are created by adding white to a color.



Value[edit]

Value refers to the use of lightness and darkness in a piece of artwork.



Form[edit]

The form pertains to the volume or perceived volume. Three-dimensional artwork has depth as well as width and height.[1] Three-dimensional form is the basis ofsculpture.[1] However, two-dimensional artwork can achieve the illusion of form with the use of perspective and/or shading techniques.



Texture[edit]

Texture, another element of art, is used to describe either the way a three-dimensional work actually feels when touched, or the visual "feel" of a two-dimensional work.



Space[edit]

Space is an area that an artist provides for a particular purpose.[1] Space includes the background, foreground and middle ground, and refers to the distances or area(s) around, between and within things. There are two kinds of space: negative space and positive space.




Principles of Design



Balance: is the concept of visual equilibrium, and relates to our physical sense of balance. It is a reconciliation of opposing forces in a composition that results in visual stability. Most successful compositions achieve balance in one of two ways: symmetrically or asymmetrically. Balance in a three dimensional object is easy to understand; if balance isn't achieved, the object tips over. To understand balance in a two dimensional composition, we must use our imaginations to carry this three dimensional analogy forward to the flat surface.









Contrast: is the occurrence of differing elements, such as color, value, size, etc. It creates interest and pulls the attention toward the focal point.







Emphasis: Making a specific element stand out or draw attention to the eye.Emphasis can be achieved in graphic design by placing elements on the page in positions where the eye is naturally drawn, by using other principles such as contrast, repetition, or movement.





Movement: in a visual image comes from the kinds of shapes, forms, lines, and curves that are used. 





Pattern: repeating visual elements such as line, color, shape, texture, value or image tends to unify the total effect of a work of art as well as create rhythm. Repetition can take the form of an exact duplication (pattern), a near duplication, or duplication with variety.







Rhythm: a movement in which some elements recurs regularly.  Like a dance it will have a flow of objects that will seem to be like the beat of music.





Unity: is based on the gestalt theory of visual perception, which states that the eye of the viewer seeks a gestalt or unified whole. This means that the viewer is actually looking for a connection between the elements, for some sort of organization, for unity in the design.



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